About The Lab

The Game Innovation Lab brings together faculty and students from NYU Polytechnic School of Engineering  doing research focused on games as an innovation challenge. The Lab’s emphasis is on the technical/engineering/science side of games and simulations. Sample projects include user interface innovation (sensor-based tracking, multi-touch), network and video quality research, and research on games for learning.

Since our ribbon cutting in March 2011, our faculty and students have been busy doing top caliber research which has resulted in:

  • Funding from Yahoo Research, Microsoft Research, Bell Labs, and the National Science Foundation.
  • Coverage in the New York Times, Forbes, NPR, Kotaku, the Verge, and other venues.
  • Papers published in peer-reviewed conferences such as CHI, Foundations of Digital Games, and Mobile HCI.
  • Demos of our work at Games for Change, the USA Science and Engineering Festival, and the World Science Festival.

Getting Involved

The lab hosts public lectures, panels, and workshops that address game technology innovation, and we also have a handful of games-focused courses taught in the lab. Look for information about these activities on the Events page. If you are a NYU student interested in doing research, check the People page to find a faculty member you would like to work with, and contact them directly. If you are faculty, staff, or an outside organization interested in bringing a project to the lab, write to GameInnovationLab@nyu.edu an explanation of your idea and we’ll get back to you promptly.




April 21 @ 1:00 PM - 4:00 PM

We’re participating in the 2017 NYU Tandon Research Expo.   Expect more details soon. http://engineering.nyu.edu/events/2017/04/21/2017-nyu-tandon-school-engineering-research-expo Read More…