Author Archives: Chris DiMauro

An alum of Polytechnic's Digital Media Masters program, Chris is a Wearer of many hats: Web design, electronics, game programming, 3d modeling, robotics; He's tinkered in a broad range of fields. Right now he's the go-to man for any tech in the Game lab, whether it means keeping the lab computers working smoothly to getting exotic remote controls to work with student made games. Fun Stuff!

Story on Vox

GIL Co-Directors weigh in on the future of A. I. I’m somewhat concerned about what I think of as “intermediate stages,” in which, say, self-driving cars share the road with human drivers. … But once… Read More…

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Virtual Reality in Education Study

Do it for science! …and the $10 Amazon gift card. Ever wanted to try VR? You are invited to participate in a study investigating the viability of virtual reality environments in education.You will be asked… Read More…

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GIL Co-director Togelius Speaks About Artificial Intelligence at NYU AI Accelerator Launch

View the news report from NY1 here. Read More…

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We Were Interviewed by Inverse

https://www.facebook.com/inverse/videos/1028544093860704/ Read More…

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How Gaming Could Win Us More Adaptable Artificial Intelligence : A Conversation with Dr. Julian Togelius

TechEmergence recently featured an interview with Game Lab’s Julian Togelius about his research in how games can help us develop AI.  Listen here: You can also visit TechEmergence for some more backgroud on AI and… Read More…

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Using Games to Win the War for Talent in the Workplace From Design to AI & Big Data

5th Annual Conference Human Capital Innovation in Technology & Analytics Prof. Andy Nealen, Director of the Game Innovation Lab, and Christoffer Holmgård, PhD, and Frank Lance, Director of the NYU Game Center came together at… Read More…

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CHI 2016

This year we've got two papers accepted into CHI, both authored by Edward Melcer. They are: Bridging the Physical Divide: A Design Framework for Embodied Learning Games and Simulations Existing embodied learning games and simulations… Read More…

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Faculty Talks, Workshops, and Awards

Game Innovation Lab Co-Director, Julian Togelius, is going to be giving two keynotes this November. One at the International Joint Conference on Computational Intellignence: http://ijcci.org/KeynoteSpeakers.aspx The Abstract of the talk is as follows: Artificial intelligence… Read More…

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CODEGIRL

Codegirl, a documentary directed by Lesley Chilcott (An Incovenient Truth) will be available for free on Youtube in November, 1st to 5th – The film covers Technovation, the world’s largest and longest-running tech competition for… Read More…

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Upcoming AI talks by Lab Researchers

Ph.D Candidate Aaron Isaken will be giving talks on AI and game design.  1) University of British Columbia on Oct 30th Talk Title: Exploring Game Space Using Survival Analysis   Short Description of the Talk:… Read More…

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Events

April 21 @ 1:00 PM - 4:00 PM

We’re participating in the 2017 NYU Tandon Research Expo.   Expect more details soon. http://engineering.nyu.edu/events/2017/04/21/2017-nyu-tandon-school-engineering-research-expo Read More…