Author Archives: Chris DiMauro

An alum of Polytechnic's Digital Media Masters program, Chris is a Wearer of many hats: Web design, electronics, game programming, 3d modeling, robotics; He's tinkered in a broad range of fields. Right now he's the go-to man for any tech in the Game lab, from AV to the clusters of AI servers.

Post Doc Opening!

We are looking for a postdoc to join us at the NYU Game Innovation Lab. Apply Here: apply.interfolio.com/57890 Candidates would ideally be someone with a recent PhD and a strong background in AI and Games,… Read More…

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Generating fake fingerprints to unlock smartphones

Our Phd candidate Philip Bontrager won best paper at BTAS, the IEEE International Conference on Biometrics: Theory, Applications, and Systems.  Written together with GIL Director Julian Togelius, Aditi Roy, Nasir Memon and Arun Ross, the paper… Read More…

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First-of-its-Kind Competition for Minecraft to Probe the Creative Potential of Artificial Intelligence

Check out our write-up about our GDMC Competition. https://www.prnewswire.com/news-releases/first-of-its-kind-competition-for-minecraft-to-probe-the-creative-potential-of-artificial-intelligence-300656527.html Read More…

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Generative Design in Minecraft

Do you like Minecraft and procedural content generation? Did you look at the villages in Minecraft and thought, I could write a better algorithm to produce settlements? Now is your chance to prove it. We… Read More…

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MIT Technology Review: AI Is Dreaming Up New Kinds of Video Games

Game-making algorithms are almost as old as video games, but their use has typically been limited to generating terrain and other simple digital art. The next frontier is using increasingly sophisticated machine-learning techniques to design… Read More…

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Christoph Salge: How to Build a Robot That Wants to Change the World

Quanta Magazine featured our lab’s very own Christoph Salge in an article about AI and programming robots.   Read all about it here: https://www.quantamagazine.org/how-to-build-a-robot-that-wants-to-change-the-world-20171101/ Read More…

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Why AI researchers like video games – Economist

We were mentioned in The Economist: Like displaying curiosity and delaying rewards, transferring learning from one task to another is something humans do effortlessly but machines struggle to manage. Here again, games are playing an… Read More…

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Story on Vox

GIL Co-Directors weigh in on the future of A. I. I’m somewhat concerned about what I think of as “intermediate stages,” in which, say, self-driving cars share the road with human drivers. … But once… Read More…

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Virtual Reality in Education Study

Do it for science! …and the $10 Amazon gift card. Ever wanted to try VR? You are invited to participate in a study investigating the viability of virtual reality environments in education.You will be asked… Read More…

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How to Build a Robot That Wants to Change the World

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