News

GIL Co-director Togelius Speaks About Artificial Intelligence at NYU AI Accelerator Launch

View the news report from NY1 here. Read More…

We Were Interviewed by Inverse

https://www.facebook.com/inverse/videos/1028544093860704/ Read More…

How Gaming Could Win Us More Adaptable Artificial Intelligence : A Conversation with Dr. Julian Togelius

TechEmergence recently featured an interview with Game Lab’s Julian Togelius about his research in how games can help us develop AI.  Listen here: You can also visit TechEmergence for some more backgroud on AI and… Read More…

Using Games to Win the War for Talent in the Workplace From Design to AI & Big Data

5th Annual Conference Human Capital Innovation in Technology & Analytics Prof. Andy Nealen, Director of the Game Innovation Lab, and Christoffer Holmgård, PhD, and Frank Lance, Director of the NYU Game Center came together at… Read More…

Also posted in Uncategorized |

Bots and (Main)frames at the NYU Science Expo

Technically Brooklyn choose Eddie Melcer's games-for-leaning project as one of the 6 Super Science Projects from NYU's School of Engineering's Science Expo last week. Eddie Melcer has played a lot of games aimed at teaching… Read More…

Also posted in Front Page |

Fidget Widgets in the Wall Street Journal

Playing with a geometric puzzle or stress ball at your desk can seem like idle diversion. It may also spark clearer or more creative thinking. Certain kinds of hand movements have an impact on cognitive… Read More…

Also posted in Front Page |

Games Move Us – An Exploration of Design Innovations that Lead to Player Emotions.

From the Interactive Media & Games Seminar Series; Katherine Isbister examines the new techniques that game designers and developers have added to the pantheon of media strategies for influencing how we feel while playing games…. Read More…

PHD Candidate Eddie Melcer Featured in PopSci!

Game designers spend years developing games to get players to this place. It’s what makes the difference between a hit game that fans play for hours on end and something they’re done with after 20… Read More…

Also posted in Front Page, Links, Books & Articles |

Arcadia

One of our developers in residence, Ramsey Nasser is part of a project to integrate Clojure and Unity 3D.   Clojure brings the live editing, dynamic typing, and persistent data structures of a modern Lisp to… Read More…

Game Design for Citizen Science

The Computer Science and Engineering Department's newest course, Game Design for Citizen Science, aims to take an interdisciplinary approach, exploring the intersection between games, technology, education, psychology, and culture, and to bridge the gap that exists between… Read More…

Also posted in Classes |

Events

No Upcoming Events