News

Game Design for Citizen Science

The Computer Science and Engineering Department's newest course, Game Design for Citizen Science, aims to take an interdisciplinary approach, exploring the intersection between games, technology, education, psychology, and culture, and to bridge the gap that exists between… Read More…

Also posted in Classes |

TEI 2015 Costumes as Game Controllers Workshop

Going to be at TEI'15 this year?  Check out Katherine Isbister and Kaho Abe at the Costumes as Game Controllers Workshop.  The workshop will provide participants with a hardware kit for quickly protoyping wearable game… Read More…

Also posted in Events |

Andy Nealen’s Tabletop Games of 2014

2014 is a year in which games and their mechanics were not so much invented or revolutionized, but rather expertly refined. We have seen a consolidation of mechanics, with many interesting re-combinations and hybrids. And,… Read More…

Andy Nealen's Tabletop Games of 2014

2014 is a year in which games and their mechanics were not so much invented or revolutionized, but rather expertly refined. We have seen a consolidation of mechanics, with many interesting re-combinations and hybrids. And,… Read More…

Can An App Help Teach Empathy and Mindfulness?

Visiting Researcher Anna Ly is creating an app that uses breath and storytelling to teach empathy and mindfulness to young kids. Today, educators are using mindfulness meditation techniques in schools to get kids to slow… Read More…

Also posted in Front Page |

Video Games For Grown-Ups

Link: http://www.fastcompany.com/3038466/video-games-for-grown-ups The Fast Company wrote a nice piece on the future of games.  Check it out! "A perfect storm of distribution channels, game literacy, and appetite for content has led to an explosion of… Read More…

Alt Control Jam 2014 Winners!

This year's Alternative Control Game Jam at the Game Innovation Lab had a great turnout of programers , designers and students.  These teams worked tirelessly for 48 hours (with breaks for Mario Kart) to create… Read More…

Also posted in Game Jam |

GIL on SciTech Now!

The Game Innovation Lab piece will be featured in this week’s episode of SciTech Now, the weekly multiplatform magazine program that explores the nexus of fresh ideas, new technologies and scientific discoveries. The segment will… Read More…

Playing Around, Taken Seriously: A Series

Michael Karlesky recently gave a talk at Cornell as part of their d:Tech series called Playing Around: Taken Seriously.  Humans have been playing with technology for all of recorded history (think way bigger than video… Read More…

Also posted in Front Page, In the Lab |

Amy Cuddy Takes a Stand

We've been collaborating with Amy Cuddy at Harvard on building a game using her power pose research to reduce math anxiety, and the Times just did a piece about her. She mentions the collaboration work… Read More…

Also posted in Uncategorized |

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