Welcome to the Game Innovation Lab at the NYU School of Engineering, where we’ve been encouraging creativity and teamwork, and building innovative and playful experiences for our students, faculty, and visitors since 2011.

News

‘OpenAI’s GPT-3 has Powerful Implications for the Education Sector’

Education Technology, October 9, 2020 Julian Togelius (computer science and engineering) is quoted in this piece. Read More…

Julian Togelius honored with IEEE Early Career Award

From NYU Tandon School of Engineering Julian Togelius, associate professor of computer science and engineering and Director of the Game Innovation Lab at NYU Tandon, has been selected to receive the 2020  IEEE Computational Intelligence… Read More…

Generating fake fingerprints to unlock smartphones

Our Phd candidate Philip Bontrager won best paper at BTAS, the IEEE International Conference on Biometrics: Theory, Applications, and Systems.  Written together with GIL Director Julian Togelius, Aditi Roy, Nasir Memon and Arun Ross, the paper… Read More…

Quick Facts

We are:

Funded by the NSF, Microsoft, Yahoo, Bell Labs, and more

Designed to allow for both fluid, collaborative thinking and easy, fluid movement of surfaces and workstations

Home to interdisciplinary research and teaching

What is this
place?

GIL is an interdisciplinary graduate research lab. Our funded projects take games and turn them into an innovation challenge.  We work with industry partners, research facilities internationally, the NYC Board of Education and other groups,… Read More…

How can I
Participate?

If you have a project that could be a good fit the for Lab’s research mission, drop us a line at GameInnovationLab@nyu.edu, and we’ll get back to you with next steps. If you are a… Read More…

Information for
Visitors

We periodically host tours and research demos, as well as present a popular series of Indie Tech Talks and other game-related workshops. Stay tuned for information about our upcoming events Read More…