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Generative Design in Minecraft
February 22, 2018Do you like Minecraft and procedural content generation? Did you look at the villages in Minecraft and thought, I could write a better algorithm to produce settlements? Now is your chance to prove it. We… Read More…
Christoph Salge: How to Build a Robot That Wants to Change the World
November 3, 2017Quanta Magazine featured our lab’s very own Christoph Salge in an article about AI and programming robots. Read all about it here: https://www.quantamagazine.org/how-to-build-a-robot-that-wants-to-change-the-world-20171101/ Read More…
Virtual Reality in Education Study
November 29, 2016Do it for science! …and the $10 Amazon gift card. Ever wanted to try VR? You are invited to participate in a study investigating the viability of virtual reality environments in education.You will be asked… Read More…
GIL Researchers Win Best Paper Awards at FDG2015
August 4, 2015Researchers from the Game Innovation Lab won not one, but TWO best paper awards at this years Foundations of Digital Games conference. Edward Melcer, along with Truong-Huy Nguyen, Zhengxing Chen, Alessandro Canossa, Magy Seif El-Nasr… Read More…
Bots and (Main)frames at the NYU Science Expo
April 27, 2015Technically Brooklyn choose Eddie Melcer's games-for-leaning project as one of the 6 Super Science Projects from NYU's School of Engineering's Science Expo last week. Eddie Melcer has played a lot of games aimed at teaching… Read More…
Fidget Widgets in the Wall Street Journal
March 3, 2015Playing with a geometric puzzle or stress ball at your desk can seem like idle diversion. It may also spark clearer or more creative thinking. Certain kinds of hand movements have an impact on cognitive… Read More…
PHD Candidate Eddie Melcer Featured in PopSci!
February 17, 2015Game designers spend years developing games to get players to this place. It’s what makes the difference between a hit game that fans play for hours on end and something they’re done with after 20… Read More…
Can An App Help Teach Empathy and Mindfulness?
December 12, 2014Visiting Researcher Anna Ly is creating an app that uses breath and storytelling to teach empathy and mindfulness to young kids. Today, educators are using mindfulness meditation techniques in schools to get kids to slow… Read More…
Playing Around, Taken Seriously: A Series
October 26, 2014Michael Karlesky recently gave a talk at Cornell as part of their d:Tech series called Playing Around: Taken Seriously. Humans have been playing with technology for all of recorded history (think way bigger than video… Read More…
White House Game Jam
September 19, 2014Our very own artist in residence Kaho Abe was an honored guest at the White House Game Jam. Kaho and Chloe Varelidi teamed up to create PandEmoji, a Social Emotional Learning game. From the projects… Read More…