Links, Books & Articles
Story on Vox
March 8, 2017GIL Co-Directors weigh in on the future of A. I. I’m somewhat concerned about what I think of as “intermediate stages,” in which, say, self-driving cars share the road with human drivers. … But once… Read More…
PHD Candidate Eddie Melcer Featured in PopSci!
February 17, 2015Game designers spend years developing games to get players to this place. It’s what makes the difference between a hit game that fans play for hours on end and something they’re done with after 20… Read More…
Gamasutra: Microsoft’s Tynes Helps Kids Kinect With Project Columbia Prototypes
November 17, 2011Leigh Alexander did an excellent article about our our last guest speaker, John Scott Tynes, and his upcoming kinect project. Check it out: Gamasutra – News – Microsoft's Tynes Helps Kids Kinect With Project Columbia… Read More…
Gamasutra: Microsoft's Tynes Helps Kids Kinect With Project Columbia Prototypes
November 17, 2011Leigh Alexander did an excellent article about our our last guest speaker, John Scott Tynes, and his upcoming kinect project. Check it out: Gamasutra – News – Microsoft's Tynes Helps Kids Kinect With Project Columbia… Read More…
Digital Archaeology: Spacewar
October 27, 2011Spacewar is one of the very first digital computer games, originally developed in 1962 at the Massachusetts Institute of Technology to run on a DEC PDP-1. For a sense for how significant this event was… Read More…
Metroid Source Code — Now with 67% more documentation!
October 15, 2011Metroid Source Code Expanded: This compressed file contains 9 text files that make up the entire source code for the original Metroid game for the NES. Labels corresponding to address values have been added to… Read More…
Metroid Source Code — Now with 67% more documentation!
October 15, 2011Metroid Source Code Expanded: This compressed file contains 9 text files that make up the entire source code for the original Metroid game for the NES. Labels corresponding to address values have been added to… Read More…