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Julian Togelius honored with IEEE Early Career Award
January 6, 2020From NYU Tandon School of Engineering Julian Togelius, associate professor of computer science and engineering and Director of the Game Innovation Lab at NYU Tandon, has been selected to receive the 2020 IEEE Computational Intelligence… Read More…
Using Games to Win the War for Talent in the Workplace From Design to AI & Big Data
May 2, 20165th Annual Conference Human Capital Innovation in Technology & Analytics Prof. Andy Nealen, Director of the Game Innovation Lab, and Christoffer Holmgård, PhD, and Frank Lance, Director of the NYU Game Center came together at… Read More…
CHI 2016
February 23, 2016This year we've got two papers accepted into CHI, both authored by Edward Melcer. They are: Bridging the Physical Divide: A Design Framework for Embodied Learning Games and Simulations Existing embodied learning games and simulations… Read More…
Faculty Talks, Workshops, and Awards
November 2, 2015Game Innovation Lab Co-Director, Julian Togelius, is going to be giving two keynotes this November. One at the International Joint Conference on Computational Intellignence: http://ijcci.org/KeynoteSpeakers.aspx The Abstract of the talk is as follows: Artificial intelligence… Read More…
CODEGIRL
October 27, 2015Codegirl, a documentary directed by Lesley Chilcott (An Incovenient Truth) will be available for free on Youtube in November, 1st to 5th – The film covers Technovation, the world’s largest and longest-running tech competition for… Read More…
Upcoming AI talks by Lab Researchers
October 22, 2015Ph.D Candidate Aaron Isaken will be giving talks on AI and game design. 1) University of British Columbia on Oct 30th Talk Title: Exploring Game Space Using Survival Analysis Short Description of the Talk:… Read More…
Postdoctoral Research Position at New York University’s Game Innovation Lab
June 10, 2015Postdoctoral research position at New York University's Game Innovation Lab The Game Innovation Lab at New York University is looking for a postdoctoral researcher to work on game generation (the procedural generation of complete games)… Read More…
Amy Cuddy Takes a Stand
September 25, 2014We've been collaborating with Amy Cuddy at Harvard on building a game using her power pose research to reduce math anxiety, and the Times just did a piece about her. She mentions the collaboration work… Read More…
Kaho Abe of the NYU Game Innovation Lab – Cool Hunting
May 7, 2014Our artist in residence is featured on Cool Hunting! In anticipation of NYU's Brooklyn Polytechnic artist-in-residence Kaho Abe's presentation at Kill Screen's upcoming Two5six conference, we visited the one-time fashion designer, then wearable technology… Read More…
Technology would help us connect to other people, not avatars. – Katherine Isbister
February 12, 2014GIL lab director Katherine Isbister talks about some of our projects on NPR! "As technology advances, it draws us ever closer to our four-inch smartphone screens. But Katherine Isbister, research director of the Game Innovation… Read More…