“I See You!” Camera Games Workshop

Saturday, April 14 9-5pm, here at the Game Innovation Lab

Attendees are encouraged to bring their own laptops and webcams, there will be a limited amount of computers for public use.

The Kinect has made the idea of using cameras for games a mainstream idea.  But even with out depth sensors, cameras can be used for interactions.  In this intro tutorial using the Processing creative coding framework, you will learn how cameras represent reality, how to manipulate the image a camera provides, and different techniques for using a camera as inputs into a game.

The host of this workshop is Matt Parker a new media artist and game designer.  His interest lies in exploring the intersection of the physical and digital worlds. His work has been displayed at the American Museum of Natural History, SIGGRAPH Asia, the NY Hall of Science, Museum of the Moving Image, FILE Games Rio, Sony Wonder Technology Lab, and many  other venues.  His game Lucid was a finalist in Android's Developer Challenge 2 and his game Recurse was a finalist for Indiecade 2010. His project Lumarca won the "Create the Future" Prize at the World Maker Faire 2010.