Where: NYU Poly Game Innovation Lab , 5 Metrotech Center, Brooklyn, NY, 11201, Room LC102, New York, NY (map)
Chris DiMauro of the NYU-Poly Game Innovation Lab will be guiding us through the second episode of our Unity 3D workshop series. We'll be making a 2D platformer from scratch, with some basic programming involved!
All students should bring a laptop, with the engine downloaded from: http://unity3d.com/unity/download/ . The engine is available for Windows and Mac.
Doors open at 4:00 PM, workshop starts at 4:30. Food and refreshments will be served. Students only.
About this series: GameDays consists of panels on a bi-weekly basis, following themes ranging from technical game mechanics and the computational problems involved, to conceptual design involving narrative, music, and art, and intersections of the three. Our intro-level panels empowers students to create games without prior coding experience, using software such as GameMaker: Studio and Unity 3D.