Talakat: Bullet Hell Generation through Constrained Map-Elites

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Illuminating Generalization in Deep Reinforcement Learning through Procedural Level Generation

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Data Agent

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Generating Levels That Teach Mechanics

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AtDelfi: Automatically Designing Legible, Full Instructions for Games

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Generative Design in Minecraft (GDMC), Settlement Generation Competition

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Accelerating Empowerment Computation with UCT Tree Search

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Evolving Agents for the Hanabi 2018 CIG Competition

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Towards Game-based Metrics for Computational Co-Creativity

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Generating Novice Heuristics for Post-Flop Poker

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