Talakat: Bullet Hell Generation through Constrained Map-Elites
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Illuminating Generalization in Deep Reinforcement Learning through Procedural Level Generation
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Generating Levels That Teach Mechanics
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AtDelfi: Automatically Designing Legible, Full Instructions for Games
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Generative Design in Minecraft (GDMC), Settlement Generation Competition
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Accelerating Empowerment Computation with UCT Tree Search
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Evolving Agents for the Hanabi 2018 CIG Competition
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Towards Game-based Metrics for Computational Co-Creativity
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Generating Novice Heuristics for Post-Flop Poker
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