Learning Controllable Content Generators

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Rotation, Translation, and Cropping for Zero-Shot Generalization

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Fully Differentiable Procedural Content Generation through Generative Playing Networks

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Illuminating Generalization in Deep Reinforcement Learning through Procedural Level Generation

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”Superstition” in the Network: Deep Reinforcement Learning Plays Deceptive Games

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Deep Interactive Evolution

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Matching Games and Algorithms for General Video Game Playing

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