The AI Settlement Generation Challenge in Minecraft: First Year Report

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Game Mechanic Alignment Theory

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Word Autobots: Using Transformers for Word Association in the Game Codenames

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Evaluating the Rainbow DQN Agent in Hanabi with Unseen Partners

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Generating and Adapting to Diverse Ad-Hoc Cooperation Agents in Hanabi

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Behavioral Evaluation of Hanabi Rainbow DQN Agents and Rule-based Agents

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Leveling the playing field: fairness in AI versus human game benchmarks

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Evolving the Hearthstone Meta

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Diverse Agents for Ad-Hoc Cooperation in Hanabi

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