Temporal Projected Word Embeddings for Predicting Future Job Requirements.

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Level Design Patterns in 2D Games

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Evolving the Hearthstone Meta

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Generating Novice Heuristics for Post-Flop Poker

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Generating Beginner Heuristics for Simple Texas Hold’em

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AI-based Playtesting of Contemporary Board Games

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AI as Evaluator: Search Driven Playtesting of Modern Board Games

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Generating Heuristics for Novice Players

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