Transfer Dynamics in Emergent Evolutionary Curricula

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Bootstrapping conditional GANs for video game level generation

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Lode Encoder: AI-constrained co-creativity

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Rotation, Translation, and Cropping for Zero-Shot Generalization

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Capturing Local and Global Patterns in Procedural Content Generation via Machine Learning

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AI-assisted Game Debugging with Cicero

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Detecting Predatory Behaviour in Game Chats

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BrainCrafter: An Investigation Into Human-based Neural Network Engineering

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Balanced Civilization Map Generation based on Open Data

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